Some would say this cedar grove is haunted. Others merely claim these are the gods of the forest. It is fitting that in this place the Adventurer considers game mechanics as they address game or gamification outcomes.
Specifically, Karl Kapp looks at Rewards, Feedback, and Levels in game mechanics and how these elements work together to keep the gamer gaming. Since the adventurers in this game based learning course are working toward enticing learners to learn more through games, the impact for this discussion area is clear.
For this Pigrimage, read in the Kapp text pages 33-41, Kindle locations 1284-1441, reporting on Kapps considerations in rewards, feedback, and the use of levels, along with how this discussion compares to any experience or thoughts along these lines you may have experienced.
An Adventurer should have little trouble writing up 5 points (for 5 XP) for this Pilgrimage "Game Mechanics - Outcomes" Chestnut Path
Chestnut Path